Star Trek Judgment Rites Deutschland

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(June 2012) () Star Trek: Judgment Rites Interplay Productions Bruce Schlickbernd Jayesh J. Patel Bruce Schlickbernd Rusty Buchert Greg Allen Rick Jackson, Release November, 1993 Mode(s) Star Trek: Judgment Rites is a first produced by in 1993, featuring the original cast of the classic in a series of new adventures, including one featuring, the child from the original episode '.

Judgment Rites uses the same gaming engine as the earlier; [ ] however, it had sharper graphics and sound, particularly with the CD-ROM edition. The game is a change from the previous game in the series, Star Trek: 25th Anniversary, in that at least half the missions are part of an ongoing story arc, and one is a direct sequel to the final mission of the previous game. The space battle sequences are now completely optional, with adjustable difficulty. It was designed by Bruce Schlickbernd and Jayesh J. Patel, with scenarios by, Scott Bennie, Mark O'Green, and.

Welcome to Cheatinfo, your number one source for Gamecheats, Action Games, PC Cheats and Codes along with high resolution game. Cheatinfo is updated everyday. Jul 10, 2013. Star Trek Judgment Rites Special CD-ROM Edition (MacPlay, 1996) MAC ONLY. 68040 or PowerPC Mac. Although they are able to defeat it, Cpt. Spock and Dr. McCoy are transported to the 'prison-cellar' of the fictional town of Gothos in 1918 Germany. With the company of Cmd. Ellis from the.

The canceled 1997 game notwithstanding, this game marks the last time played the role of. A special commemorative edition of this game was released on CD with several items, including a copy of the classic series episode 'The City on the Edge of Forever' and a commemorative pin symbolizing one of the missions. Contents • • • • • • Gameplay [ ] Gameplay is similar to that of Judgment Rites 's predecessor,.

The player controls of the, and interacts with,, and other crewmembers while solving eight 'episodes' on and off the ship. Combat sequences, in which the Enterprise battles enemies in space, are optional unlike those in the first game. Plot [ ] Throughout the story arc, the Enterprise crew attempts to go on shore leave, but are often waylaid by the many missions of the scenarios, as if they were part of a 'to be continued' story not often featured in Star Trek, due to the greater story arc. They are not seemingly random missions. • Federation - The is confused by a rift in space-time that deposits a heavily damaged starship before it. The ship, the USS Alexander, reports that it has returned from 8 days in the future, where the Federation has been destroyed, just before the ship explodes. The crew of the Enterprise must discover the cause of the destruction and prevent it from happening.

• Sentinel - A Federation science ship, observing a primitive race on an alien world, is suddenly scanned from the planet. The Enterprise is called in to investigate.

• No Man's Land - The Enterprise is dispatched to search an area where several Federation starships have disappeared without explanation. When they arrive, Kirk and crew are confronted by (from original series episode '), the self-styled 'Baron of Gothos' who now believes himself to be a pilot. After a battle with the triplane, Kirk must stop Trelane, find the missing ships and discourage Trelane's interest in war once and for all.

• Of Light and Darkness - The Enterprise is sent to answer a distress call on a barren planet, home to only two life forms, the genetic remains of two rival life forms, who killed each other in a devastating genocidal war. Kirk is confronted by pre-recorded holographic emissaries, of an angelic, esthetically pleasing, civilized species, and a loathsome, ugly 'demon' race. Kirk must convince these emissaries to release the last remains of their genetic material to store for 50,000 years. • Voids - The Enterprise is assigned to chart the Antares Rift, a particularly dangerous region of space where the normal laws of Space-Time are shifting and chaotic.

When the ship is crippled and Spock is kidnapped by a Vurian, an ancient and extinct race that died out during the time completed test trials of the first Warp Drive, Kirk must go to save his ship and his friend. • Museum Piece - The Enterprise and its crew have finally been granted shore leave and are headed to Nova Atar to spend it. As they approach, a admiral asks Kirk to preside over a diplomatic function at the Annex while he is there. Kirk agrees, but things turn out to be more exciting than they expected when the Museum is attacked by terrorists with unknown motives. With only their wits and the machines on display, they must resolve the situation before the terrorists escape. • Though this be Madness.

- The Enterprise is summoned to the when a massive alien ship arrives and announces its intent to land on top of a major population center. Midifile Optimizer 8 Serial more. Complicating things, a has arrived as well, and its captain insists on boarding the ship. Kirk must stop the ship from landing, as well as avoid provoking the Klingons, who will be watching his every move. •.Yet there is Method in it. - The ship has been prevented from landing, but a new mystery awaits. The builders of the ship want to make contact with the Federation, but only if Kirk can pass a series of philosophical tests to prove his worth. Expansion pack [ ] The Movie & Sound Pack is an for Judgment Rites which, advertisements said, 'expand[ed] the experience with fantastic new cinematic sequences and digitized sound effects from the original television series'.

Reception [ ] Together with 25th Anniversary, Judgment Rites sold more than 300,000 copies by April 1994. In March 1994 said that 'The individual adventures are far more interesting' than that of 25th Anniversary, and liked the 'nicely upgraded' graphics. The magazine concluded that although experienced adventurers would finish the game quickly, 'it would be a shame for Star Trek fanatics to miss out on Judgment Rites'. Said in April 1994 that Judgment Rites 'is a better game in any number of ways' than its predecessor, with optional and less combat, more and larger episodes, a unified plot thread, and bigger roles for supporting characters. Judgment Rites was a runner-up for Computer Gaming World 's 1993 'Adventure Game of the Year' award, which ultimately went to and (tie). In 1996, Computer Gaming World ranked it as the 96th best PC game of all time, calling it 'the first Star Trek game that truly captured the feel of the original episodes.' In 1994, named it the 43rd best computer game of all time.

The editors wrote, 'Previous Star Trek titles failed miserably, but this one shows how well it can be done when the designers treat the subject with the respect it deserves.' That same year, named Judgment Rites the 44th best computer game ever. References [ ]. • ^ Greenberg, Allen (March 1994).. Computer Gaming World. Computer Gaming World (advertisement). • Coleman, Terry Lee (April 1994)..

(117): 14, 16, 18. • Ardai, Charles (May 1994).. Computer Gaming World. (119): 51–54, 56–58. Computer Gaming World. November 1996.

Retrieved 25 March 2016. • Staff (April 1994). 'The PC Gamer Top 50 PC Games of All Time'. • Staff (August 1994). ' PC Gamer Top 40: The Best Games of All Time; The Ten Best Games that Almost Made the Top 40'. External links [ ] • on • at (a ) •.

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